Programming

'Arcade' - Sinclair Spectrum White Lightning Feature - Part 3

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This is the third (and final) part in a series of Spectrum White Lightning articles originally written in the late 1980s (when I was a teenager) for inclusion in our ZX Spectrum fanzine, ‘Arcade’. Having re-read my scribblings almost 30 years later, I don’t pretend to understand any of it. It might be useful. It might not. If you do find it useful or, at least, interesting, please leave a comment below.

24 May 2018
2 minute read
Matthew French

'Arcade' - Sinclair Spectrum White Lightning Feature Part - 2

post-image

This is part two in a series of Spectrum White Lightning articles originally written in the late 1980s (when I was a teenager) for inclusion in our ZX Spectrum fanzine, ‘Arcade’. Having re-read my scribblings almost 30 years later, I don’t pretend to understand any of it. It might be useful. It might not. If you do find it useful or, at least, interesting, please leave a comment below.

9 March 2018
2 minute read
Matthew French

'Arcade' - Sinclair Spectrum White Lightning Feature - Part 1

post-image

This is part one an a series of Spectrum White Lightning articles originally written in the late 1980s (when I was a teenager) for inclusion in our ZX Spectrum fanzine, ‘Arcade’. Having re-read my scribblings almost 30 years later, I don’t pretend to understand any of it. It might be useful. It might not. If you do find it useful or, at least, interesting, please leave a comment below.

9 March 2018
2 minute read
Matthew French