Category: DAT601 – Realtime

This module develops audio and visual production skills to experiment, innovate, and interact with live, immersive 2D and 3D audio-visual media. In workshops, seminars and live projects, students will create applications and projects informed by experimental approaches to live a/v computing in a variety of artistic, cultural and industrial contexts, exploring the use of media technologies to model and shape human perception and expectation.

DAT601 – Realtime – Critical Evaluation – ‘Message in a Bottle

Conception The conception of Message in a Bottle grew out of a desire to produce an artistic installation based around the themes of light and sound. More specifically, there was a wish to juxtapose both natural and man-made elements to produce a thought-provoking piece of art. The incorporation of natural materials and the emulation of… Read More »

DAT601 – Realtime – Project Proposal

Area of Interest Through the use of light, natural and man-made elements, sound, and audience participation, we want to explore the interaction of light, air, water, sound, and translucent material (sea-glass). Our intention is to produce a thought-provoking, visually striking, and interactive piece of art that is both compelling to the audience and also highlights… Read More »