Month: February 2017

DAT506 – Assignment Part 1 – Smart Cycling Jacket

Brief: By embedding technology in items such as clothing and jewellery, the wearables movement aims to make smart clothes and devices that enhance everyday life. Working in groups, and using the fablab and workshop equipment and maker technologies we explore in the class, your task is to produce a piece of wearable technology which will… Read More »


DAT506 – Assignment Part 2 – Kaleidoscopic Loops

Brief: Your task within your groups is to produce a creative and engaging visual experience set to music. Creating a series of short 3D full-dome Blender animation clips; the content will be made suitable for playback within the Immersive Vision Theatre and mixed and adapted live using Resolume VJ software. The piece of music that… Read More »