More learning and experimenting with my new favourite piece of software, Blender. Following Oliver Villar’s Blendtuts.com tutorial, I picked up some useful skills, particularly creating shapes using the bezier curve and handle types. Continue reading “3D Logo – Blender”
Groundbreaking Logo – Blender
Some time ago, I was just starting out with Maxon’s Cinema 4D application and followed along with this tutorial, both as a learning exercise and because I liked the end result.
Now having had a taste of Blender as part of my DAT406 university assignment, I was keen to repeat the learning process and so decided to use the same tutorial. This time I would apply the techniques, albeit it in a slightly less polished and refined form than in Joe’s tutorial, to Blender. This is the result… Continue reading “Groundbreaking Logo – Blender”