Groundbreaking Logo – Blender

Some time ago, I was just starting out with Maxon’s Cinema 4D application and followed along with this tutorial, both as a learning exercise and because I liked the end result.

Now having had a taste of Blender as part of my DAT406 university assignment, I was keen to repeat the learning process and so decided to use the same tutorial. This time I would apply the techniques, albeit it in a slightly less polished and refined form than in Joe’s tutorial, to Blender. This is the result…

Acknowledgements:

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